PROGRAM LATIHAN UNTUK GURU MATA PELAJARAN TMK TAHUN 4 (PLuG TMK) PERINGKAT NEGERI PERAK 2013
Date: 21-24 Oct 2013
Venue: Computer Lab at SMK Dr. Megat Khas, Ipoh
After this course, it was an honour to receive a present for 2 people chosen among the participants in a lab, and the important advices given by lecturer to us as below:
Teaching is important in pedagogy,
not in technology.Sharing is caring, but over sharing is careless.
Some notes during the course as shown in following.
DAY 1:
SLOT 1: Introduction
- Definition of computer:
- An electronic device for storing and processing data, typically in binary form, according to instructions given to it in a variable program.
- Computer language:
- Machine language
- Programming language
- History of computer:
-
- Five Generations of computer:
1st | 1939 -1958 | Vacuum tubes |
2nd | 1959 -1964 | Transistors |
3rd | 1965 -1974 | Integrated circuits |
4th | 1975 -2000 | Microprocessors (VLSI & RAID technology) |
5th | 2000 – | Massive parallel computing (Massive numbers of CPUs) |
- Classes of computer.
- Embedded computer: Micro controller
- Micro computer: PC, desktop computer, work station
- Mini computer
- Main frame: server
- Super computer
- Development of computer world.
- Components of computer:
- Software: System software & Applications software.
- System software: OS & Utilities
- Introducing of OS:
- Windows: founder, version (Windows 3.0 to Windows 8)
- Linux: founder, open source, editions (Ubuntu, Android, …)
- Applications software: MS Offices, Photoshop, Media Player, …
- Hardware:
- System units:
- Main board
- Processor/CPU
- Memory (RAM)
- Input devices
- Output devices
- Storage: magnetic (hard disk, floppy disk), optical (CD, DVD, Blue-ray disc)
- System units:
- Software: System software & Applications software.
SLOT 2&3: CPU & Memory
- CPU (Unit sistem):
- History/ development of CPU:
- Vacuum tube before the semiconductor/ transistor innovated.
- Transistor → integrated circuit
- A.I.: Asimo, Roomba Robots…
- History/ development of CPU:
- Introducing of CPU (front & rear view): start button, Reset button, DVD drive, USB port, …
- Mother board:
- Processor
- BIOS
- North bridge
- South bridge
- Memory/ RAM slot → RAM
- IDE cable slot
- AGP → Graphic card
- Expansion slots:
- PCI
- AGP
- EISA
- PCI express
- Machine cycle : process 1 cycle from binary code to understanding code and reverse.
- Clock speed measurement: 1 Hz = 1 cycle/ 1 second
- Basic computer components: Monitor, System unit, keyboard and mouse, speaker, printer, …
SLOT 4&5: Input & Output.
- Computer system:
Task: Let student draw a block diagram related to input, process, output and storage and give examples for every parts.
- Programming language: C++, Visual Basic, Java, PHP, …
- Generations of programming language:
1st | Machine language |
2nd | Assembly language |
3rd | C++, Visual Basic, Java, PHP, … |
DAY 2:
SLOT 7: Representation of data.
Only binary code was understood by computer that electronic world.
Binary digit (bit) | Electronic status |
1 | On |
0 | Off |
- Differences between binary, octal, decimal and hexadecimal numeral system.
- Conversion between binary and decimal, binary and octal, binary and hexadecimal.
- The byte is a unit of digital information in computing and telecommunications that most commonly consists of eight bits.
- Binary code:
27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 |
128 | 64 | 32 | 16 | 8 | 4 | 2 | 1 |
1 | 0 | 0 | 1 | 0 | 0 | 0 | 1 |
- The ASCII (American Standard Code for Information Interchange) is a character-encoding scheme originally based on the English alphabet that encodes 128 specified characters – the numbers 0-9, the letters a-z and A-Z, some basic punctuation symbols, some control codes that originated with Teletype machines, and a blank space – into the 7-bit binary integers.
- Bit → byte → kilobyte (KB) → megabyte (MB) → Gigabyte (GB)
1 byte | 8 bits |
1 kilobytes = 1000 bytes | 210 = 1024 bytes |
1 megabytes = 1 000 000 bytes | 220 = 1048576 bytes |
1 gigabytes = 1 000 000 000 bytes | 230 = 1073741824 bytes |
1 megabytes | 210 kilobytes |
1 gigabytes | 210 megabytes |
SLOT 8: Software
- Copyright for software:
Freeware (open source) | Shareware | Groupware (e.g.: email) | Proprietary software (close source). |
Function | Intermediary between program and hardware. |
Interface | Interaction between human and machine. |
Platform | Hardware architecture and software framework where the combination allows software to run. |
DAY 3:
SLOT 9: Multimedia
- Multimedia includes a combination of text, audio, still images, animation, video, or interactivity content forms.
- Task: Draw a mind map related multimedia.
Animation:
- Introduce the animation creator software such as Blender, it’s a free and open-source 3D CG software.
- Maya also a very powerful software but expensive and high requirement.
Power Point exercise:
- Make animation of moving ship & airplane in Power Point.
- Make 3D text with Power Point.
- Search icon (such as home & other buttons) from www.iconarchive.com for design work.
- Differences between image file formats
JPG | Size small but no transparent background. |
GIF | Transparency, only support 256 colours (24-bit RGB). |
PNG | Transparency, able to support 32-bit RGBA colours. |
- Linear presentation & non-linear presentation.
- Story board
- Based on concept of CASPER.
Contrast | Alignment | Simplicity | Proximity | Emphasis | Repetition |
MS Word:
- Type = rand(4,5) & enter in a blank page.
- Double click to select a word, and triple click to select a paragraph.
- Press Alt + drag the cursor to select a part.
- Record Macro and stop, then run the recorded Macro.
Excel:
- Show Developer tab in ribbon.
- Search excel custom list in Google.
DAY 4:
SLOT 10: Multimedia Editing Software.
- Image element:
Vector image | Bitmap image |
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- Video:
- Add video background to green screen with Power Director.
- Make 3D object with 3D Studio and suit to an animation or video.
End of the notes.